Project Highrise is tower building and management game. A spiritual successor to SimTower (1994).
It’s been out on PC for a while and now it’s finally coming to consoles.
ABOUT THIS GAME
Your job as the architect and developer is to build world-famous skyscrapers that will be the envy of the entire city, masterpieces of art and engineering.
But a skyscraper is more than just steel and glass, it’s an intricate ecosystem, full of people that live and work in the building.
They become a complex machine that needs your steady hand to keep it running smoothly and efficiently.
From the moment you break ground, every decision rests with you. As the architect you must coordinate the construction of everything – every wall and wire, every office and apartment.
As the building owner you must keep your tenants happy – and paying rent on time.
As a savvy developer you must keep an eye on the bottom line and invest in the future. Succeed and you will reap the rewards of a prestigious address where everyone will clamor to live and work.
Fail and you will watch tenants leave in disgust, taking their business elsewhere and leaving your reputation in tatters.
Will you create an exclusive office highrise that attracts business leaders from around the world? Will you construct luxury apartments in the sky, penthouses for the elite and playgrounds for the famous?
Perhaps greed will get the better of you and you’ll build a tenement building that trades tenant happiness for loads of cash? All these choices and more are yours. Success is entirely in your hands.
Features
– Deep and complex simulation of a modern skyscraper.
– Huge variety of tenants with their own unique characteristics, from restaurants, to offices, retail stores, or residential apartments.
– Open sandbox play with several difficulty levels and starting conditions allowing you to build your dream skyscraper towering above the surrounding city.
– Campaign mode that tests your skill at building a successful highrise in challenging scenarios.
– Test your management mettle by keeping up with your buildings diverse population and their ever-increasing demands.
– Hire specialized consultants to increase your building’s curb appeal, operational efficiency, and pull with city hall.
The Architect’s Edition will contain all the content from the original Project Highrise.
In addition, the Architect’s Edition packs in everything since launch including the Las Vegas expansion as well as the content packs Miami Malls, Tokyo Towers, London Life and the brand new Brilliant Berlin.
引用元: http://krsw.5ch.net/test/read.cgi/ghard/1530855801/
それ開発から動かないってことで却下された
Unitiyなんだけどね
まぁサイドビューの建築シムの見た目なんてみんな同じになっちゃうけどAZITOとか
評価悪いんだよなぁ粗削りな感じで
シミュに粗削りは痛い
日本で発売してくれるかが問題だな…
後トキオも
問題解決と安定が早いんで起伏少ないんよね
この手のゲームはSwitch版買ってしまう
きちんと作られてればスペックに左右されないジャンル
このゲームがそうだとは言わんけど
こう言うの好きだけどバリエーションがあまり無さそう
最終的に高層階の人がエレベーターに一時間くらい待ってて酷いビルになったわ
初めて遊んだPCゲームが友達のとこでやったザ・タワーだったわ
派手なコンシューマーゲームと比べて、音は環境音だけで淡々と続くゲームに魅了されたっけな
でもレイアウトに自由が効く分はプラスになりうるかも
だから騙される、一応忠告しとくけど
まずね、ザ・タワーの肝のエレベータの運行調整とかこのゲームには無い
タワー経験者にはすごく浅めのゲームに感じると思う
久々にザ・タワーが出来るぞ